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Post by Spwack on Jul 18, 2020 2:52:19 GMT
"Hmm. Hmmph." the creature settles down, dragging the statue along with it with a shriek. It seems to be holding it by the head and rocking it gently. "Yes. I saw them looking at me. Tried to fix them. Didn't work. Tried to fix me. Didn't work."
It twitches its head to the side as you take a step, before returning to stare at the statue.
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oddrick
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Post by oddrick on Jul 18, 2020 14:29:51 GMT
How injured is their leg? The one I tried to chop off earlier.
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Post by Spwack on Jul 20, 2020 7:04:49 GMT
It's hard to tell since they are squatting down, but they don't seem particularly troubled by it.
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oddrick
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Post by oddrick on Jul 20, 2020 19:10:58 GMT
Big sigh:
"Look, I won't pretend to know what you're going through... But, um, sometimes, a change of scenery can help you put things under a different light. I believe you have a lot of thinking to do, and... I believe it's important. Real talk. Trying to figure yourself out. It has value. At the same time, you're allowed to take a break every now and then, y'know? No one can go on living like this all by themselves, all this miserable all the time angry all the time kinda deal."
((Big pause. Panyrus rolls the tiny alien screw between his thumb and index. Another step forward.))
"So, uhm... What I'm trying to get at here is: wanna tag along? Fool around a bit, maybe even find a way out of this hole?"
((cues cheap rip-off of the typical Naruto's talk no jutsu track))
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Far Above
Jul 22, 2020 1:30:19 GMT
via mobile
Post by Spwack on Jul 22, 2020 1:30:19 GMT
The creature turns to face you. It’s grey-green flesh continues up its head over its “face”: two deep pits for nostrils, a toothy slash of a mouth, and a smooth forehead, with nary a trace of any eye.
“I- I think...” it says, before popping up on both legs, and leaping directly upwards with a powerful stroke of its wings. It scrabbles up along the roof, before disappearing up the hole in the middle of the ceiling.
What do you do?
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oddrick
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Post by oddrick on Jul 22, 2020 2:13:30 GMT
Shivering (discretely, I guess?), I state to myself: "mkay, that was... progress."
"Alright! Nice talk!", I shout to the ceiling, hands cupped around my mouth. "I won't push it. Just give it some thought, will ya? I'll be in the next room if you feel like talking. Be tearing a fuckton of metal apart, for that getting outta here project I mentioned!"
And once more, when I'm about to leave the room: "My name's Panyrus, by the way!"
Now, back to the task at hand.
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Post by Spwack on Jul 23, 2020 3:02:10 GMT
There's no response from the hole.
So, you were planning on tearing apart the tube-port you entered via to gather some pitons in order to climb down the pit? I say that's simple enough, it'll just require one encounter check: KHcw1CF51d6
No response from the shrieking of metal and the crackle of breaking glass. Back to the hole, it'll be a Strength or Dexterity check from each person climbing.1d6
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oddrick
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Post by oddrick on Jul 23, 2020 13:25:57 GMT
Strength, then:
nTzfy8jD1d20+5
Um, what's this tube made of? If it's not too shitty a metal, could I use Spellgineer to make the iron spikes smoothly sprout from it? That would simplify things greatly.1d20+5
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Post by Spwack on Jul 25, 2020 1:50:31 GMT
You can definitely use Spellgineer for that, you’ve got a sizable collection of sturdy spikes. Crawling down the tunnel, you can barely fit Panyrus but manage to claw your way along. At the far end of the tunnel, up against the dead-end wall, you spy a grubby hessian sack, rolled up into itself. You can see a number of odd lumps inside the sack. You can juuuust about reach it with your free hand.
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oddrick
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Post by oddrick on Jul 25, 2020 4:23:14 GMT
Wellll, I guess Imma Seventh Sense that bastard before touching it. This ain't Panyrus' first rodeo.
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Post by Spwack on Jul 25, 2020 6:59:04 GMT
Seventh Sense says: "...yes"
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oddrick
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Post by oddrick on Jul 25, 2020 16:25:37 GMT
"Oh, fuck that." Panyrus gathers his pitons and returns to Martha without touching the bait.
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Post by Spwack on Jul 26, 2020 3:19:29 GMT
To be precise, the response from Seventh Sense was somewhat slighter than normal. Up to you whether you grab it or not.
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oddrick
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Post by oddrick on Jul 26, 2020 13:13:37 GMT
Hmm, so there's an intensity component to how it answers? Okay, then. If it means new dungeoneering shenanigans with a slight chance of giving us some sort of boon, Panyrus takes the sack with him on his way back to Martha. However, for now, he'll not peek inside. Maybe after we've found a spot to make camp.
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Post by Spwack on Jul 27, 2020 1:13:53 GMT
((Actually, I shouldn't have put in the intensity thing. I won't do that in the future. Looking at the specific wording of Seventh Sense, it actually shouldn't have activated))
Where do you want to go now?
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oddrick
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Post by oddrick on Jul 27, 2020 18:01:25 GMT
Reconvene with Martha by the mud pit. If she's still there, we can use the pitons to go down that hole. Otherwise I'll use them to cross over to the other side of the mud in order to investigate the second passageway (the one that *seems* to connect this level with the next one upstairs).
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Post by Spwack on Jul 28, 2020 11:05:27 GMT
What do you mean by "down that hole"?
Normally routes that lead to a floor above or a floor below are pretty obvious, it's quite a long way between floors. This one doesn't give you that impression.
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oddrick
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Post by oddrick on Jul 28, 2020 15:57:13 GMT
Regarding my hypothesis that the passageway on the far side of the mudpool could lead up: it comes from your initial description of this room. Here:
And by "down that hole" I mean our second way out of the mudpool room, namely, the hole that Martha found. Again, as per previous room description:
And:
So, if I understood things correctly, we could go either down or beyond the mudpool, then up the northeast tunnel. I'm all for the latter.
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Post by Spwack on Jul 29, 2020 1:00:23 GMT
Correct and correct, or you could go over the pit (that contains the secret tunnel) and continue on that way. (Also it’s always a completely fine and reasonable idea to clarify your position like you’ve just done [and also it makes my job easier])
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oddrick
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Post by oddrick on Jul 29, 2020 19:34:45 GMT
((Hey, catalessi , you still around?)) ((thanks @spwack !)) Like I said, I feel like using the pitons to cross the mud-pool, climbing the wall sideways and towards the northeast passage, since it appears to go up. I'll roll a preemptive STR check to that effect. If more of those are needed (or something else entirely), happy to oblige. ZomPIGBb1d20+5 1d20+5
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Post by Spwack on Jul 30, 2020 1:29:39 GMT
Chips of rock fall from the wall and land with a "plap" in the mud below, disappearing almost immediately. It's hard work hammering in the pitons, but you eventually have a reliable route across the mud-pool and up the tunnel.
Once you get across, and clamber up, you almost immediately run into an odd sight: a pair of decrepit leather boots, sticking out of the wall at about waist-height. What do you do?
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oddrick
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Post by oddrick on Jul 31, 2020 14:56:15 GMT
Panyrus is thinking that this chamber may be subject to some sort of treacherous rising of the mud level. Let's call it the mud tides. The boots might have been what's left of a previous explorer who got caught in the middle of it. If that is the case, this particular section of the wall's surface would be this hardened dried clay plastered on solid rock. Is that what it looks like? . And did something I may have noticed on my way spiking this wall so I could get to this side support the hypothesis?
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Post by Spwack on Aug 1, 2020 1:56:37 GMT
While that is a very good hypothesis, this stone is clean and hard apart from a tiny coating of dust. You're pretty sure the mud-pool down there is plenty treacherous, but not the kind of mud that creeps up on you.
((That said, I'm definitely stealing that idea for a different area))
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oddrick
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Post by oddrick on Aug 1, 2020 22:48:41 GMT
((Mixed feelings upon hearing I've contributed to a fellow adventurer's potential early demise. Glad to be of service, anyway.))
I'll check the damn boots carefully, prying them loose if it proves safe. Oh, and trapfinding mode on. Maybe Panyrus will even lick the boots and the walls in order to establish whether or not they're magic-infused.
Here's a cha check, just in case.
8O83aHPP1d20+21d20+2
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Post by Spwack on Aug 2, 2020 7:22:33 GMT
The boots still have feet in them. Or rather, foot bones. The shinbones are stuck into the narrow hole in the rock. They don't seem to be magical, even from a close-range sniff, but there is definitely something weird going on here.
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oddrick
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Post by oddrick on Aug 2, 2020 21:53:18 GMT
I'm pulling them out of the wall. I'll use a spike to chisel off all the dirt that's directly attached to the boots, taking care not to cause the wall to collapse.
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Post by Spwack on Aug 3, 2020 1:59:11 GMT
As soon as you move your hand near the boots, something grips your arm in a steely vice. Your fingers go ice-cold, and a shadowy silent-screaming face drifts out of the wall directly at head-height. It's eyes are swirling pools, and it's teeth... it's teeth... the less said about it's mouth, the better.
What do you do?
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oddrick
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Post by oddrick on Aug 3, 2020 3:52:53 GMT
I legit shudder like no one's ever shuddered. A muffled squeak finds its way out of my mouth and into this chamber's rather echoey atmosphere. Knee-jerk reaction: I grab my holy symbol (the one that's always hanging from a dope Mr. T style gold chain around my neck) and shove it to the apparition's ugly face.
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Post by Spwack on Aug 3, 2020 11:48:56 GMT
Well, the more you know! What kind of holy symbol is that? What does it look like, what is it made of?
Whatever the case, the face lets out a silent scream and floats back into the wall, but not before burning a freezing hand-print I to your wrist for d6 necrotic damage: iehqXkLg“1d6”“1d6”
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oddrick
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Post by oddrick on Aug 3, 2020 16:43:57 GMT
"NGHYAHHUGH! Motherfucker!"
Symbol's a golden medallion, a disk, approximatelly the size of a cookie, square carved in it. Supposed to be some sort of Gnostic thing, but from somewhere else in the multiverse. It represents the bottom four of the seven highest emanations in the Pleroma, from Nous to Ecclesia, or whatever they're called in Panyrus' homeverse. Still figuring it out.
And with that necrotic grip I've at last reached the point below 0 HP.
I'll take a few minutes to rest here before moving on to the next room. Maybe consume two rations.
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